Category Archives: c

The Magical Mystery World of Core Video (part 2 of 2)

After trying and failing with various configurations for using Core Image I still haven’t found what I’m looking for and Sneaky Bastard is still compounding it’s memory usage on subsequent snapshots. It got me to question the choices in the frameworks I’ve made. I had to go back to the sample code Sneaky Bastard video [...]

Also posted in bug, Core Image, QTKit, Quicktime | Leave a comment

Sneaky Bastard version 0.0

Now that I’ve tackled the camera capture problem, it’s time to clean up my code and begin formal development. So I’ve created a new project in Xcode and named it SneakyBastard. It will have 2 class files: SneakyCam.m and Controller.m. I’ve noticed how most Cocoa projects tend to use MVC design pattern so I’m adapting [...]

Also posted in cocoa, source code | Leave a comment

Mac OS X development

One of the pleasant surprises that’ll greet any Mac newbie developer is that OS X is a platform that is ready for development out of the box. Given its Unix base, the usual open source suspects of ruby, python, gcc.. et al should be expected. But Apple doesn’t stop there, it provides you with a [...]

Also posted in cocoa, objective-c | Leave a comment